
Tuesday, September 29, 2009
Retro Downloadable Content Part 1

Monday, September 28, 2009
PSP Go... Again

First off, I found this article on one of my favorite gadget sites. It's a pretty detailed review of the PSP Go. In the article they give a pretty informed opinion on the upsides and downsides of the Go. I highly recommend checking out the review. The review is a bit lengthy, but I think it's worth the read if you're as interested in the Go as I am.
The second article is from the same website. Basically, the article explains that, while they did try, Sony will not be releasing a converter to transfer your old UMD games to digital format... yet. A lot of people are still hoping for some way to get their old UMD games onto the PSP Go, but apparently there are a lot of legal issues in the way that are preventing Sony from releasing one. I can understand that. While Sony owns the rights to the UMD format, it's the game and movie companies themselves that own the rights to what is contained on said UMD. There would need to be universal allowance from the developers of the games before a UMD converter could be realized. But I, along with several others apparently, are still keeping our hopes up for something to come in the future.


Wednesday, September 23, 2009
Batman: Arkham Asylum
And by good, I mean fantastic. And that still doesn't begin to cover it.
Having played the game the day it came out and beat it within a few days, I can say that it is a very well-made game. Only a handful of games have made me want to play it non-stop until it has been completed before this game came out. This game is now added to that list.
For what I expected from a game where I can play Batman, the game delivers. It has stealth. It has fighting. And if you get good enough at it, you can take down large groups while doing both. Which I did, a lot.
The game even has a story, too. And is voiced by very recognizeable actors. Mark Hamill voiced the Joker; and Kevin Conroy as Batman. All the voices were done particularly well. The story itself is somewhat a stereotypical one; Batman had just captured the Joker and was taking him back to Arkham Asylum. When they get there and deep into the asylum, Joker breaks free and unleashes a plan that had been in the works for a very long time.

It is not just the Joker that you face in the game. You run across several villains from the series, and come across even more momentos from other villains that did not get to make a major appearance. Still, the ones who did appear were very interesting, such as Bane, Poison Ivy, Killer Croc, and Scarecrow. The Joker unleashes them all on Batman as a distraction so his evil plan can be completed in time and have no real interruptions from Batman.
At Your disposal is some typical Batman tools and gadgets. He was never really a hero with true super powers, and this makes no exception. He has batarangs, a grappling hook, and various high-tech gadgets that allow him to disable security doors or blow things up. He also has an X-ray vision of sorts (called "Detective Mode")that allows him to see through walls and tell whether an enemy is armed or not.
As stated earlier, the fighting system is rather impressive. It includes both fisticuff fighting, and stealthily taking down opponents. When Opponents are armed with guns, Stealth is typically the best option to go with. But there are several moments when the straight brawling was the best way to go. I will admit that the fighting portion is basically button-mashing with making sure you have the joystick pointing in the right direction, but even with that in mind the button-mashing aspect is made up for by how awesome the fighting ended up looking every single time. However, being a fan of stealth games like Splinter Cell, I preferred doing the stealthy takedowns as often as the game would allow me. I would even repeat a scene several times so that I could do the stealth and not be seen once.

To make it even more awesome, the game featured an incredible variety of upgrades and hidden treasures for Batman to find. The largest collection is The Riddler's challenges. He left 240 clues and objects around all of Arkham Asylum for Batman to find. And while it feels like the upgrades are in general not required, they make the game a lot more fun and easier. One upgrade is being able to throw three batarangs instead of one, for example.
Koubo's score of the game: 4.5 out of 5.
Even with all of this awesomeness, there are still a couple of flaws that keep it from getting a perfect score.
As Bryson pointed out when I was playing the game, I was in detective mode a lot. And it was true. I was aiming to get all of the hidden objects, which required me to be in Detective mode for probably 70-85% of the game. And it was very helpful to be in that mode while doing stealth, since with it you could get a feel on where all of the bad guys were wandering in the room.
Another thing, and this is something I will dock every game that doesn't include it for, is the lack of the final boss having more than one form. You face the Joker in the end. But you don't face him as he is. You just watch him transform into a monster, then defeat his monster form. Then the game ends. No second form. Boo.
Other than those two things, it is an incredible game with very high replay value. That is a rare statement for a video game using a superhero. Too rare.
~Koubo
Wednesday, July 15, 2009
Little Big Planet--First Impressions

Friday, July 10, 2009
PSP Go Revisited

The best link that I could find that says anything about how games will be released is this: http://news.cnet.com/8301-17938_105-10254798-1.html and it seems to me that they are being doomsayers about UMDs. Which brings up an interesting thought: How soon until all gaming systems use a digital format? Will it actually happen? But, they do mention that games released for the PSP Go will also be released on UMD. I know it might seem redundant to release games for two systems, but I thought of a good reason why they should release games as both downloads and UMDs. When a company releases a game, they usually will release it for more than one system, right? (X-Box 360, PS3 and Wii, right now.) Why do they do this? Because not everybody has all three systems, so to make sure that they sell enough games, they release it for more than one system. The same will go for the PSP and the PSP Go. Not everybody is going to have both systems. Most people are going to have one or the other. So, to ensure that they still sell enough copies of a new game, and to appeal to both groups of people, Sony would probably want to release both digital and disc copies of games.
I guess what it all boils down to, in my opinion, is this: If Sony were to release all games as disc and digital, they would do something that no other video game specific company has done. (I'm not counting the iPod Touch because it's not made by a video game company.) Make a handheld, portable system more portable. Think about it. If you didn't have to truck all of your discs and cartridges around with your PSP or DS, the system would probably come with you to more places.
Yes, I know that what I've said in this article is not all fact, it's opinion. So, deal with it.
But, I could be wrong. Let me know what you think in the comments.
Wednesday, July 8, 2009
PSP Go
